Light Table
color mixing simulator — additive & subtractive
Drag the spotlights to mix colors. Hover anywhere to read values.
Color Readout
RGB --
HSL --
HEX --
POS --
Additive Color Theory (Light)
Red +
Green =
Yellow
Overlapping R+G wavelengths
Green +
Blue =
Cyan
Overlapping G+B wavelengths
Red +
Blue =
Magenta
Overlapping R+B wavelengths
R +
G +
B =
White
All wavelengths = full spectrum
No light =
Black
Absence of all light
Used in:
Screens, projectors, stage lighting
More light = brighter (additive)
Subtractive Color Theory (Pigment)
Cyan +
Magenta =
Blue
Absorbs red & green, reflects blue
Magenta +
Yellow =
Red
Absorbs green & blue, reflects red
Yellow +
Cyan =
Green
Absorbs red & blue, reflects green
C +
M +
Y =
Black
All wavelengths absorbed
No pigment =
White (paper)
All wavelengths reflected
Used in:
Printing (CMYK), painting, inks
More pigment = darker (subtractive)